After pondering my behavior chain, I’ve decided to take out the recall cue and try to break the chain: I switched the very fluent recall cue out for the less fluent long line (reaching the end of the long line is also a cue to reorient/return, but I haven’t used the long line in forever). So I let Game approach the familiar kibble pile, did not say anything (she reached the end of the line and hesitated), clicked the reorientation and reinforced with a hot dog from my hand, followed by a release to the kibble pile.
Two things may happen going forwards: I might get a new behavior chain of run to the end of the line to get clicked and come back, eat a hot dog and then the kibble. OR Game may start hesitating before reaching the end of the line. That’s what I’m hoping for: prediction (cue transfer) based on reaching the end of the line. We’ll see. I’m just experimenting here, and I don’t know what is going to happen.
I’m also considering doing some marker cue work around my outside kibble pile, and CU Give Me A Break (GMAB) with high value treats around the pile of kibble … but only a few long-leash-stop sessions further down the line. First, I want to see what effect the long line is going to have – or not have! – on Game.
Session 1, breakfast in location 2:
Session 2, dinner in location 2:
WOW! I did not feel the leash tighten the way it did in the morning! Which is a little bit crazy; I’m suspicious of this working so fast and exactly the way I hoped it would. Reviewing my video, the leash looks less loose than it felt. I am going to stay at this stage for at least one more session to see if I can replicate the result.
Reasons I’m suspicious here:
(1) the intermittent cat must have been around, because Game stops eating to look for the cat. She may already have been smelling the cat when we approached our kibble pile. And animals are already a cue for her to stop. So I may be seeing her response to the presence of a cat, not her response to a pile of kibble. Cats trump kibble. (I can’t see the cat, but Game either smells them or thinks she sees them. If she didn’t, she would not stop eating mid-kibble.)
(2) The kibble pile is smaller than usual because I’ve already worked on a bunch of unrelated things today, and this is all that’s left of Game’s dinner.
(3) I changed kibble – not on purpose, but I ran out, and couldn’t get my usual brand. So this is a different brand of kibble and may be lower value than my original pile. I don’t think it is lower value, given how enthusiastically Game has been working for it today and yesterday. But then again – who knows. Game loves to work, so kibble offered to her within a training session she enjoys may have a different value than kibble found on the street. (While the behavior of eating food found in the street is pretty high on her list of priorities, working with me is usually even higher. It wasn’t when she was a puppy and adolescent, but it is now that she is an adult.)
(The breakfast kibble in this session was the same as the dinner kibble. The reinforcer from my hand is still an entire hot dog. When she reoriented a second time, I would have rewarded again, but I only had that one hot dog on me.)
In any case – tomorrow morning, I’ll repeat and see what happens!
2 thoughts on “Distractions as cues, day 15: a new Game plan”
Yes, I believe it has to do with reinforcement history, relationship building, and also getting mellower about the world. The longer you have lived in the world, the less exciting the things that are “normal” parts of your environment get. For puppies and adolescents, the world is still new. Depending on the respective dog’s personality, they will either want to hide from it, or want to explore it all!
The same experience over here:
when dogs grow older,
the training/play and the handler
get more important to them.
Reinforcement history ?